Bel Tika wrote:I dont really care what ppl in null earn compared to ppl in Hi-Sec or vice versa, all im interested in is how i spend my time in a game i am paying to play, what others do is not really my concern, what others earn is also not my concern, if they make 100 times what i do in same amount of time so be it and good luck to them, i honestly dont care, as long as i myself am having fun thats all that matters
Just because what i do you might consider a waste of time and what u do i might consider a waste of time does not make it a waste of time or irrelevant to the person doing it
I don't care either, but not caring is no excuse for borked and broken game design. Many many people make more isk than I do, when you get right down to it , combat PVE is a "just ok" but grindy way to make isk. Building, researching, trading , manipulating (getting 2 sides to fight then selling both of them guns :) ) is much much better, but i play for fun.
Last night I logged in my Machariel Pilot in null sec and went to doing anomalies in an upgraded system. in an 800 million isk (hull cost) ship. The mach is super good at it and I was averaging 35 mil ticks (105 mil an hour). It was cool, just had to watch local and intel channel like a hawk.
But that same mach in a high sec incursion would have made 120+ mil an hour in a kitchen sink fleet while doing nothing more strenuous than listening for my shiled alarm to go off and anchoring on a dude who typed "aaa" in fleet chat.. Hell, since I fly logi I wouldn't have had to invest in an 800 mil mach or 1.2 bil Vindicator to make that isk, i could just flown a much cheaper basilisk.
In Lanngisi or Osmon it could have made up to 165 mil an hour with that same one ship SOLO selling nothing but Sisters of EVE core and combat probes (as i've been doing for the least 5 years, some nubs think SOE items are valuable because of some gold rush) while not getting ganked because my mission mach isn't blinged out. Even taking sisters and trust partners out of the equation there are plenty of high sec combat pve opportunists that make it basically stupid to risk ships outside of high sec. And that's the problem.
The way it should work is that:
High Sec: can make a basic living but the rewards are dampened because of the trade off that is the game's automatic security measures (CONCORD, crime watch).
Low Sec: Much More risk, so better rewards than what you can pull off in high sec. Still some automated protection (gate guns, sec loss) so not the best rewards, but more than enough to sustain an in-game life without having to go to high sec.
Null Sec: No protection other than what players can provide, so MUCH better rewards, from high end content not available in Empire space.
Wormholes: The extreme frontier of EVE, with the most extreme rewards for the risk and effort involved.
But what actually happens? Well:
High Sec: don't wanna fleet up for high sec incursions (which are an invasion by sansha forces so powerful CONCORD can't stop them but there's enough CONCORD around to still insta pop anyone who shoots another player without a war dec or criminal flag.....) Fine, get standings with either SOE, or Thukker, or learn how to farm COSMOS, and find the hidden gems of extreme isk/lp conversion in other high sec npc corps and screw everything else. Might as well take those isk making alts out of wormholes, low and null and put them in high sec.
Low Sec: lol lvl5 missions and rare spawns in belts and better exploration content... just get cheap ship and orbit button in faction warfare, or better yet, get slightly less cheap ship like Caracal, do FW lvl4 missions that aren't really lvl 4 missions and make at least half a BILLION isk per hour risking at best 25 mil worth of cruiser.
Null Sec:
Wormholes: Juice still worth the squeeze but why am i flying around where I'm likely to be killed when I can just go to high sec of FW low and risk very little?
Broken is broken. I hate to say "back in my day" but yea, back in my day if you wanted null income, you went to null. The game should return to that.